See, I had heard that the chinese servers had an auction house and it caused a decrease in profit for the devs, which would instead be motivation for them to NOT give it to us. As a side note, I believe the reason the Crystalloid costs for the PVE sets are so ludicrously high is because they were written with the intent of being able to trade and buy other people's crystalloids...however, as a result, the level 60 set takes 1200 crystalloids, which drop at about a 2-3-sometimes-4 frequency per run, which means at a very very very maximum, 300 runs, which is 100 days at level 60-69 farming Moonevil, which is ludicrous, especially considering the PVP sets are better as soon as you can use them, making the farming a complete waste of time, that negatively impacts your leveling progress. Devs, I highly doubt you read these forums, but if you do...REDUCE THE CRYSTALLOID COST OF PVE SETS. I would be totally for getting myself a set of legendary level 60 armor if it was like, maybe 100 Crystalloids per piece, instead of 300... or maybe 80 crystalloids per piece. That, OR increase the drop rate of crystalloids massively, by maybe a factor of 3-5..so you'd get 6 - 15 - 20 per run...which would make it much more practical...seriously, the PVE armor looks really cool and if you are an archer, it makes the bottom tree viable to use, since it burns such a massive amount of rage...I cant speak for the other classes, because I don't play a mage or knight regularly enough to judge, but those are my feelings.